"The Wall," the fastest and simplest game with more than $12 million on the line every night
Hosted by Chris Hardwick, The Wall is a five-storey-tall pegboard where a team of two contestants play each game, with a potential top prize of over $12,000,000.
The bottom of the board is divided into 15 slots worth various amounts of money, some increase during the game. Balls drop from seven numbered “drop zones” at the top of the board.
Create an application that simulates gameplay and physics of "The Wall" for production to help our client refine the gameplay and pitch the format...
Once the show was commissioned using the lessons learned from the virtual game to help design the physical wall and build a stage control solution to power the show.
Output 4k game graphics and video feed to the main video wall and floor simultaneously
How ionoco made it happen
The virtual game was produced using a 3D model imported into the ionocore graphics and game platform with an added physics engine. Built over 3 weeks with tools to vary game rules, once completed the system was handed over to the production company to further refine the format. The system was then used for presentations on stage using a 32K projector and giant RP screen to simulate the scale of the proposed build.
There were many challenges to be addressed to design and build the real wall, ionoco supported the production company and working with the set design team and set builders addressed each challenge one by one, including... The ball design and technology, ball release mechanism, adding physical pins to a giant LED wall, judging the finish line for the first round "Free Fall", question playback with video and multiple audio tracks, contestant lock in devices, game triggers for ball hits to lighting and sound; plus the standard game play control system for the show
The resulting platform delivered by ionoco controls all the features seen on set from one position with a crew of four people.